GUILD EVENTS
Updated 4May02 17H EST (Quebec)
by Amarys
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Events ]
THE FROGS USE THEIR POST (CLICK HERE) TO SCHEDULE
& ORGANIZE EVENTS.
This page will give you all the generic rules of events, but the post is
where you find upcoming events.
LEVEL TO
HAVE TO JOIN AN EVENT
We always give an indicative level for an event.
Now you can join the fun with a higher level character but grouping
may not be possible.
You can also join with a lower level but be warned that you GONNA
DIE.
If you have more than one character in the Guild, please select
the one nearest to the level range given for the event.
Event with the main characters of the Guild.
We try to find a place where both high-level (30-40) and low-level
(20-30) groups can have fun.
Please register
before, whether you can make it or not.
Event with the newly created characters of the Guild.
We try to find a place where both high-level (13-20) and low-level
(7-12) groups can have fun.
Please register
before, whether you can make it or not
Event with all the Guild.
Let's have a drink in one more Tavern in Norrath. Let's meet new
members. Have some fun. Take pictures. Then go hunt around something
fun depending who showed up.
It's a non-rules event: no rules, no pre-registering.
Just a place and time to meet and have a good time.
Me not underzdant rooles. Me not underzdant events. But Kild
fun me luv.
Me luv bashing tu.
U kom wiv Ogre, Droll or Parparianz wiv level like tu or zree
hantz.
Ve bash ve kil.
Zoin ur nekzt event!
[Oki the grosbills are the Ogres, Trolls and Barbarians of the
Guild who go bashing together, the target level is the average
of those (currently around 15)]
It's a non-rules event (Gros tried to write rules but never
got them right, maybe learning how to write may help but that
is already to clever for an ogre to get): no rules, no pre-registering.
Objectives
and Rules of Guild and Newbees Events
Objective of a Guild Event is to give the opportunity to a
maximum of Guild members to play and have fun together
at a specific time and place, even if they are at different levels
and in different time zones. Building consistent groups permits
to play with more than 6 members in a fun and yet xp productive
way. It is also a good opportunity to meet new members, exchange
items with fellow members that have a better use of it, show tricks
to newbees, and drink! Also because a Guild Event usually will
get most of the Guild members to bind in a new location, it's
a good opportunity to move the Guild HeadQuarter (yes one day
we will do one in Kunark).
We expect to run something like one Guild Event a month.
Usually on Saturdays 13H EST (Quebec) and on Wednesdays 20H EST
(Quebec).
During a Guild Event a number of groups will be created, ensuring
consistency of levels and caster/healer/tank in each group. But
all groups will hunt the same zone and everyone will communicate
through Guild chat so that groups can help each others in
many ways (splitting spawns, buffing, intervention if
something goes wrong, ...).
During a Guild Event there is no personal loot.
All loots are made by a few dedicated individuals (pre-appointed
by Guild officers at the beginning of the event, usually the Officers
themselves), then loots of all groups are put together at the
end of the event. Then a fair split is made. Each object is given
to the Guild member to whom it makes the most sense by decision
of the Guild officers, ensuring each participant is rewarded for.
Members designated to loot will have to take note of their inventory
at the start of the Event so that they can easily track at the
end what was won during the Event and thus belongs to the Guild.
During a Guild Event there is no personal Quest unless pre-approved.
It may happen that you have a Quest to do in the location of the
Event. If so state it in your e-mail (see below) and the Officers
may decide that fulfilling the Quest is part of the Event. You
then get help from everyone (cool). However if you do not announce
your Quest in advance or if Officers do not approve the Quest,
then you should not pursue it during the Event. Anyway since all
the Guild will be bound in the area after the Event, you should
have no problem fulfilling your Quest after the Event.
Now the Guild usually will have one or more specific interests
in a Guild Event, like getting some specific drops from some special
NPC. This are called the Guild Quests of the Event.
It is expected that all participants will try to help fulfilling
the Quests, and bring back all expected loot.
As part of the Guild Event preparation, it is expected that participants
will do their best to gather all possible information
(maps, monsters, NPC, loots, quests...) relevant to the location
of the Guild Event, and send those (see below) to the Guild Officers
a week before the Event. They are very welcome to propose to the
Guild Officers some interestning Guild Quests.
As you understand the purpose of these rules is that Guild
Fun and Guild Benefits is the key for Guild Events. Not
personal benefits (although you will win xp hopefully).
Participating in a Guild Event is a commitment to be made a week
in advance by each member. Participation is not mandatory (hey
anyone can take a week-end off), but it is expected that if you
plan to be on-line on a Guild Event date, then you should join
the Event. If not please note that the Guild chat is RESERVED
for the Event during the duration of the Event. Anyone
not participating in the Event should not use the chat (only exception:
to answer a personal question from a Guild officer - like "what
the hell are you doing, just come and join the Event!!!").
A week before the Event, e-mail e-mail
the guild whether you will participate or not. Guild officers
will then organize groups and communicate back to you.
The Guild event starts right on time from a pre-designed
meeting point (a point easy to find and access even for
low levels, not far from the Event). The groups are formed there
and all the participants move together to the Event location.
That helps low level by giving them buff and protection to reach
the Event. Anyone joining late has to get to the Event location
by its own means.
You have to be fully EVENT-READY at the time of the start
of the Event.
That means:
- All your SHOPPING (buying, selling...) is DONE.
- You are already BOUND at the city or place from which
it is easiest for you to reach the event location. So if you die
you can get back to the Event fast.
- You are at the MEETING POINT fully rested, full mana,
buffed, etc ... right ON TIME.
- You have at least 3 hours blocked in your agenda.
It may happen that a specific Event needs additional preparation.
Like getting keys to get in specific rooms. A week before the
Officers will decide whether to do that preparation before
or during the Event. Should the decision is to do it before
it will be communicated by e-mail to all participants having registered.
If so members are expected to do their best in the week before
to help with the preparation.
Should a participant die during the Event, it is
not mandatory for him to get back to the Event, although we expect
members not to quit the Event before having been killed at least
twice. Should the "dead" wants to get back, it is expected
that he or she will get back to the Event location zone by its
own means. So choose your bind wisely. As an exception to the
Guild Charter article on mandatory help for corpse retrieval,
Events participants are not requested to get out of the Event
zone for corpse retrieval help for the duration of the Event.
Now once the Event is finished, if a member still doesn't have
corpse, on-line members should definitively help by all means.
Although not mandatory, it is recommended that if someone dies,
some members of his group should meet him at Event zone entrance
when he is back there. Hopefully, with the number of Guild members
in the Event zone, corpse retrieval should not be too difficult
from there. Should a "dead" member decide not to get
back to the Event, he can consent fellow participants to loot
his corpse. However this looting will take place at the end of
the Event only.
Zoning, trains, corpse, camping and other stuff...
There are obviously many advantages of invading a zone with a
lot of members. The objective is to use them all to our benefit.
Hence the following is expected from participants:
- To post on the Guild chat any real-time meaningful info you
have (for example: "Zone entrance safe", "Train
at Zone", "Major NPC re-spawning", "participant
linkdead", "corpse at Loc XXX", ...).
- To clearly announce on the Guild chat when leaving an on-going
fight ("zoning", "Gating", ...), so that other
groups do not inherit from your trains.
- To fast-check what/how other groups are doing before pulling
more, some group may need your help/heal before...
- To buff or fight-assist (if you can safely) any other member
requesting help, even in an other group.
- To multi-group camp the major NPC in order to break spawns.
And then to take turn with the respawn parts so that everyone
has time to rest and meditate (very effective against a spawn
of high-level + low-level monsters, the high-level group takes
the big ones, etc..).
Getting to the Meeting Point. You are expected to
be at the meeting point on due time by your own means. Obviously
all Guild members (participants or not in the Event) are expected
to help porting/biding the remote members that do not have personal
port/bind capabilities to reach some place where they can finish
their travel safely by foot. However you cannot expect some last
minute help so participants are strongly advised to get
their porting/binding done way in advance. As a reminder,
the Guild HeadQuarters will officially be moved
to a city near the meeting point one week before the Event. That
should ensure you have fellow members in the area by that time
and thus a good reason to port early.
Quitting it. Although members should have reserved
their time and are not expected to quit during the Event, we recognize
that there may be real-life emergencies (I have 4 more kids in
real-life). Should a member has to quit, it is expected that he
will give a five minutes warning before quitting so that groups
can be reorganized if needed. And he should give all loots to
a fellow member staying. Should the quitter needs to go elsewhere
to camp, he has to go by his owns means, other members are not
expected to escort him. Anyone quitting before the end loses any
right on loot sharing. However at loot sharing time, Officers
may decide to allow a share depending on circumstances (like someone
went linkdead unwillingly and couldn't log back, or REAL real-life
panic, or he really helped killing half of the area before quitting...).
Should someone unwillingly disappear with portion of the loot
(linkdead), he his expected to e-mail ASAP the Officers to arrange
a meeting for the loot to be given back to the Guild.
Finishing it. The decision to END the Event can
only be taken by a Guild Officer. Usually if we run out of time,
got the items we were looking for, or run out of alive members
(hehe). There will be a clear warning on the Guild chat. From
there all participants have five minutes to zone and wait at zone
entrance for the others. It is expected that all members will
wait the five minutes. This in order to ensure we get all newbees
out and can escort them to safe place. Then the whole Guild will
move back together to Meeting Point, where loot sharing, rewards
(if any), promotions... are conducted, and then the Event is officially
ended by the Officers. Members that can stay on longer are obviously
expected to keep playing together, however the Events rules do
not apply any more, and the Charter
rules apply instead.
We will take newbees or under-level characters in Events. It is
every member's responsibility to protect them. All the rules of
the Events are also here to ensure that protection. Consequently
we will enforce that failure to follow the Guild Event rules
may drop a member out of the Guild.
Last note valid for all events: Please note that EVERYONE is ALWAYS welcome to ANY events.
Now we all know events have a certain level of difficulty and we try to estimate that level to help members but these are always indicative and you can always join an event.
THE MAJOR
PAST EVENTS
The following Froggies participated in past events:
Date | Type | Place | Froggies | Rescue Team |
8Jul2K | Guild | BeFallen | Acile, Alcan, Alween, Amarys, Argharg, Dikam, Djia, Fougny, Lelaine, Miltran, Mocinq and Winor | Etien and Freon |
5Aug2K | Newbee | BeFallen | Aildil, Balderoc, Cwiz, Fadorf, Ganelor, Kynian, Norriny, Tiss and Zurdan | Acile, Djia, Figoo and Lelaine |
19Aug2K | Tavern | E Karana | Acile, Aildil, Alcan, Amarys, Damanan, Djia and Katlynne | Ambre |
9Sep2K | Guild | Beholder | Acile, Aildil, Alcan, Alween, Amarys, Argharg, Cwiz, Djia, Fougny, Katlynne, Miltran, Nathalie, Ranze and Regard | - |
18Sep2K | Quest | Unrest | Acile, Aildil, Alcan, Alween, Amarys, Ambre, Crobar, Figoo, Gerivicious, Katlynne, Melo, Miltran, Pana, Ranze, Toko and Tyam | - |
23Sep2K | Race | E Karana | Aildil, Alween, Amarys, Alcan, Gervicious, Miltran and Stence (who won) | Etien |
30Sep2K | Newbee | North Ro | Balderoc, Curufin, Deguello, Ganelor and Tempyste | - |
14Oct2K | Guild | Lake of Ill Omen | Acile, Alcan, Amarys, Katlynne, Djia, Argharg, Aildil | - |
23Oct2K | Guild | Unrest | Alcan, Crobar, Katlynne, Melo, Tyam | Ambre |
28Oct2K | Halloween | Mistmoore | Acile, Aildil, Alcan, Amarys, Miltran, Mordrall, Erethryl, Katlynne, Ranze and Tyam | Lelaine |
4Nov2K | Grosbills | Crushbone | Gras, Gros, Moppel, Ukgh, Rhyannon, Rube and Zurdan | Alcan |
6Nov2K | Quest | Solusek A | Ambre, Crobar and Melo | - |
11Nov2K | Guild | Cazic Thule | Acile, Aildil, Alcan, Alween, Amarys, Dikam, Djia, Gervicious, Katlynne, Keike, Mihale, Stence and Tyam | - |
13Nov2K | Quest | South Karana | Ambre, Aidil, Crobar, Gulum and Melo | - |
10Dec2K | Grosbills | Befallen | Gras, Gros, Kendra, Landili, Moppel, Norriny, Rhyannon, Rube and Ukgh | Djia |
16Dec2K | Xmas | Halas | Acile, Aildil, Alcan, Amarys, Aylhin, Djia, Erethryl, Etien, Katlynne, Miltran, Ouranos, Ranze and Tyam | - |
13Jan1 | Safe Zone | Blackburrow | Acile, Aildil, Alcan, Alween, Amarys, Budil, Chuchulain, Deguello, Djia, Erethryl, Freeg, Katlynne, Keerdar, Khendra, Megaldon, Scathac, Tyarra, and Vinyana | - |
27Jan1 | Grosbills | South Ro | Chuchulain, Gros, Grossebaff, Megaldon, Rhyannon and Zurdan | Katlynne |
4Mar1 | Raid | Dalnir | Acile, Alcan, Amarys, Chuchulain, Gerivicious, Katlynne and Miltran | - |
11Mar1 | Guild | Solusek's Eye | Acile, Alcan, Alween, Amarys, Etien, Somgir and Miltran | - |
11Mar1 | Grosbills | Highpass Hold | Buffi, Chuchulain, Gros, Moppel, Rube and Ukgh | Argharg |
17Mar1 | Wedding | South Ro | Katlynne
and Chuchulain Acile, Alcan, Amarys, Bewr, Coggas, Crobar, Derveck, Gulum, Keihya, Lelaine, Megaldon, Morriss, Ranze, Silanak, Somgir and Tahnlas |
Archpriest Miltran master of the ceremony |
17Mar1 | Guild | Guk | Acile, Alcan, Amarys, Chuchulain, Coggas, Katlynne, Lelaine, Megaldon, Miltran, Morriss, Silanak and Somgir | - |
24Mar1 | Grosbills | Lake of Ill Omen | Buffi, Casarle, Ganelor, Gros, Grossebaff, Khendra, Rube, Tahnlas, Ukgh and Xaranrn | Acile, Amarys, Miltran and Somgir |
8Apr1 | Impromptu | Great Divide | Acile, Alcan, Amarys, Chuchulain, Jorkald, Katlynne, Miltran, Ranze and Silanak | - |
14Apr1 | Guild | Crystal Caverns | Acile, Alcan, Amarys, Chuchulain, Jorkald and Katlynne | - |
21Apr1 | Newbees | Warrens | Amandalynn, Drosera, Gabystel, Habdul, Kamilia, Kasue, Kolchak, Liria, Lunarbeam, Naragon, Nosfurato and Pipper | Megaldon |
28Apr1 | Grosbills | Lake Of Ill Omen | Casarle, Gras, Gros and Moppel | Somgir |
5May1 | Tavern/Grosbills | Unrest | Buffi, Gros, Khendra, Moppel, Rube, Sidias and Ukgh | Katlynne, Miltran and Somgir |
12May1 | Guild | Emerald Jungle | Acile, Alcan, Alween, Amarys, Jorkald, Katlynne and Keike | - |
19May1 | Wedding | Felwithe | Acile
and Jorkald Aildil, Alcan, Crobar, Eledamri, Keike, Rube, Somgir, Sumdyeni and Tahnlas |
Archpriest Rumpel master of the ceremony |
26May1 | Grosbills | Unrest | Buffi, Eledamri, Gros, Khendra, Moppel, Rube, Tahnlas, Telgar and Toronis | - |
9Jun1 | Guild | Dreadlands | Acile, Aildil, Alween, Argharg, Cwiz, Etien, Jorkald and Megaldon | - |
16Jun1 | Guild | Paw | Acile, Alween, Arcie, Argharg, Arlenya, Buffi, Casarle, Chuchulain, Djia, Jaka, Khendra, Klaren, Megaldon, Paskol, Rube, Sidias and Tahnlas | Etien, Jorkald, Katlynne, Somgir and Tyam |
30Jun1 | Guild | Eastern Wastes Rygorr Fort | Alcan, Alween, Amarys, Casarle, Jorkald, Katlynne, Maeva, Miltran, Paskol | - |
14Jul1 | Guild | Tower of Frozen Shadow | Alcan, Alween, Amarys, Cocomo, Etien, Klaren, Maeva, Paskol | - |
21Jul1 | Guild | Dalnir | Buffi, Khendra, Klaren, Moppel, Rube, Ukgh | - |
28Jul1 | Guild | Najena | Argharg, Curufin, Graendel, Kolchak, Naragon, Silversmith, Tempyste | Tyam, Miltran, Kaltynne |
4Aug1 | Guild | Crystal Caverns | Alcan, Alween, Amarys, Chuchulain, Katlynne, Klaren, Miltran | Katlynne |
10Aug1 | Guild | Dalnir | Buffi, Khendra, Klaren, Moppel, Reminy, Rube, Ukgh | Miltran, Tyam |
1Sep1 | Guild | Mistmore | Buffi, Khendra, Silversmith | - |
15Sep1 | Guild | Stonebrunt | Argharg, Curufin, Naragon, Silversmith | Miltran |
22Sep1 | Guild | Burning Woods | Alcan, Alween, Amarys, Chuchulain, Katlynne, Miltran | - |
29Sep1 | Guild | Dalnir | Buffi, Khendra, Moppel, Rube, Davimiak | - |
6Oct01 | Guild | Mistmore | Alcan, Amarys, Crobar, Davimiak, Katlynne, Telgar, | - |
13Oct01 | Guild | Kaesora | Miltran, Moppel, Telgar, Tiss, Rube,Yimm | - |
20Oct01 | Guild | Eastern Wastes - Snow Griffin Hunt | Alcan, Amarys, Chuchulain, Davimiak, Etien, Katlynne, Telgar | - |
27Oct01 | Guild | Firiona Vie | Buffi, Davimiak, Ganelor, Khenrda, Moppel, Rube | - |
3Nov01 | Guild | Halloween GM events | ||
10Nov01 | Guild | Crystal Caverns | Klaren, Moppel, Rube | |
17Nov01 | Guild | Najena | Amandalynn, Curufin, Drosera, Miam, Rumpel, Tempyste | Naragon |
24Nov01 | Guild | City of Mist | Alcan, Alween, Amarys, Chuchulain, Katlynne | - |
4Jan02 | Tavern | commonlands | Alcan, Naragon, Etien, Megaldon, Raminy, Alween, | |
26Jan02 | Tavern - Language | Greater Faydark | ||
30Jan02 | Guild | Blackburrow | ||
2Feb02 | Guild | Kael | Alcan, Amarys, Etien., Telgar, Raduo | |
9Feb02 | Guild | Najena | ||
13Feb02 | Guild- Snow Griffon | Eastern Waste | Megaldon, Amarys, Katlynne | |
19Feb2 | Guild | Rathe Mountain | Ukgh, Naragon, Reminy, Megaldon, Buffi, Khendra | |
23Feb02 | Guild | Trakanon | Raduo, Alcan, Amarys | |
27Feb02 | Guild | Stonebrunt | ||
6Mar02 | Guild | Burning Woods | Alcan, Amarys, Miltran, Megaldon, Chuchulain, Katlynne, Reminy, Raduo | |
9Mar02 | Guild | Nurga | Rashi, Ukgh, Geddykyte, Tseth, Rumpel, Moppel, Radiur | |
9Mar02 | Raid with Luna Imperium | Kedge Keep | Raduo, Telgar, Vanye, Alcan, Miltran, Amarys | |
13Mar02 | Guild | Freeport -Sir Lucan | Megaldon, Reminy, Vanye, Bolalan, Moppel, Amarys, Saggaroth, Allaka, Geddykyte | |
16Mar02 | Guild | Sol B | Alcan, Amarys, Vanye, Bolalan, Raduo | |
19Mar02 | Birthday Party of the Teltoris Brothers | Mistmoore | Matthis, Kuliar, Cerenus, Naturluvr, Prosspero, Lithy, Hormwirth | Rumpel, Rashi, Curufin, Geddykyte, Tseth |
20Mar02 | Guild | Mistmoore | Alkonnen, Eumenu, Hormwirth, Ninnya, Geddykitty, Lithy, Tingil, Piperr | Rumpel |
23Mar02 | Guild | Stonebrunt | Rumpel, Radiur, Moppel, Rashi, Telgar, Geddykyte, Tseth | Katlynne, Ranuid |
27Mar02 | Guild | Tower of Frozen Shadow | Buffi, Telgar, Moppel, Megaldon, Geddykyte, Reminy, Radiur, Rumpel | |
31Mar02 | Quest | Cazel Oasis | Miltran, Megaldon, Reminy, Katlynne, Rumpel, Geddykyte, Tyam, Bolalan, Telgar, Alcan, Tico, Bounty, Vanye, | |
3Apr02 | ||||
6Apr02 | Guild | City of Mist | Alcan, Buffi, Chuchulain, Rumpel, Tseth, Fhire | Katlynne |
10Apr02 | ||||
13Apr02 | Raid with Archons of Chaos and Bloodhaven Clan | Plane of Hate | Reminy, Megaldon, Etien, Davimiak, Fhire, Alcan, Amarys, Raduo | |
17Apr02 | ||||
20Apr02 | Quest | Giant Patriarch in Dreadlands | Reminy, Megaldon, Davimiak, Amarys, Alcan, Telgar, Radiur, Darkdoc, Nitewing | |
24Apr02 | Quest | Ranger epic in EK / shield quest in Katta | Telgar, Katlynne, Tyam, Chuchulain, Alcan, Amarys, Rashi, Geddykyte, Radiur, Saggaroth, Reminy, Megaldon, Miltran | |
27Apr02 | Quest/ multi guild | Ixiblat Burning Woods with Darkdoc of Clan Bloodhaven | Darkdoc, Nitewing, Calidiel, Forehotnes, Sekonretsu, S, Bounty, Chuchulain, Katlynne, Ukgh, Etien, Amarys, Alcan, Immortal Power quest team | |
1May02 | Guild | Sebilis | Darkdoc, Nitewing, Ukgh, Amarys, Reminy, Megaldon, Geddykyte, Radiur, Crobar |